rainlab

We would like to thank to everybody contributed to Free Software, provide everybody (including us) tools.

In general

Thanks to FSF, GNU, Linux Kernel Contributors and all other Free Software communities/teams.

Workstations

Arch Linux, Artix and Ubuntu.

i3 and gnome

ungoogled-chromium and The Great Suspender and uBlock Origin are strongly recommended.

pass for managing credentials.

Servers

Devuan with OpenRC

postfix

containerd and runC

Network

openvswitch, dnsmasq, tinc-vpn

StevenBlack/hosts for dns blacklists

Storage

We tried sheepdog, we don’t recommend it at this moment. Although we see this piece of software promising, and planning to work seriously on this, or a re-implementation.

We’re currently looking into DRBD and Linstor from Linbit.

We currently use glusterfs in most production environments.

HTTP Server

We mostly use nginx as the main http server/proxy, in some environments haproxy.

Sometimes we use caddy for local development environment, but cannot use it yet for production environments due to difficult licensing models. Waiting for a fix.

As embedded http server frameworks, we use express, tornado.

Communication and collaboration tools

Rocket.chat and Mattermost.

Gitlab; We also provide consultation for Gitlab through our partner Creation Line, please contact them for inquiries.

Gitea/(Originally Gogs) and gitolite

Hackmd

owncloud

Games

We play some games using wine, some using Qemu/kvm + vfio to run some software similar to an operating system, to run games built specifically to run on that software.

We play games a lot using ioquake3

The Battle for Wesnoth

OpenTTD

Also some proprietary games, StarCraft, Quake 3 Arena, Overwatch, Half-Life/Counter-Strike, Super Bomberman 5 (SNES/sufami), Doom (!), …

This web page

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Proprietary software

Due to some technical, some other requirements, we sometimes use proprietary software to degree. And we’re not proud of that. And we will not list them here.